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AIEDAM - SpecialIssues - Call for Papers

Thematic Collection on Design Computing and Cognition

AIEDAM Special Issue, Volume 34, Number 2, Spring 2020

Guest Editors: Gaetano Cascini & Francesca Montagna

This special issue of AIEDAM aims to present state-of-the-art research in design computing and cognition starting but not limited to contributions presented at DCC'18, the Eighth International Conference on Design Computing & Cognition (http://dccconferences.org/dcc18/). One of the foundations for change in our society comes from design. The need for designing is led by a society's view that considers design can improve or add value to human existence well beyond simple subsistence. Everything potentially might be designed, every time the world around us either is unsuited to our needs or can be improved. In this sense, the world is increasingly ‘artificial’ rather than a naturally occurring one. Designing is a fundamental precursor to manufacturing, fabrication, construction or implementation and Design is a fundamentally important topic in disciplines ranging from the more commonly associated fields of engineering, information technology and architecture, to emerging areas in the social and life sciences. Design research follows three epistemological axes (Cross, 2001): “science of design” views the design process as a phenomenon to be studied scientifically, assuming academic perspectives that can range from psychology to ethnography and from cognitive to organizational science “design science” has the aim of developing scientifically-based, domain-independent, methods and tools to improve design action. “scientific design” employs results from the natural and social sciences - both fundamental and applied - to engineering and architecture. All these three axes get benefit from a more profound understanding of designing through the study of the occurring cognitive processes or through representative computational models. Therefore, in a general perspective, design research can be viewed as largely an empirical endeavour in which experiments are designed and executed in order to test hypotheses about possible design phenomenon or design behaviour. This is the approach adopted in cognitive science. The results of such research can form the basis of a computational model. A second view is that design research can be carried out by positing axioms and then deriving consequences from them. If the axioms can be mapped onto design situations, then the consequences should follow. This is the approach adopted in mathematics and logic and forms the basis of a small but powerful area in design research. A third view, and the most common one in the computational domain, is that design research can be carried out by conjecturing design processes, constructing computational models of those processes and then examining the behaviours of the resulting computational systems. This special issue intends to recognize not only the essential relationship between human cognitive processes as models of computation but also how models of computation inspire conceptual realizations of human cognition in any of the above-mentioned perspectives of design research. Topics in design computing and cognition include, but are not limited to:

  • Agent-based modelling in design
  • Artificial intelligence in design
  • Big-Data and design
  • Biologically-inspired design
  • Collaborative design and co-creation
  • Cognitive theories applied to design
  • Computational theories applied to design
  • Design cognition and design education
  • Design creativity
  • Design in practice
  • Evolutionary approaches in design
  • Games and design
  • Human cognition in design
  • Learning from human designers
  • Machine learning in design
  • Multi-modal design
  • Neuro-physiological Measures in design
  • Situated computing in design
  • VR/AR technologies for design
  • Visual and spatial reasoning in design

All DCC'18 contributors including plenary session paper, poster, and workshop authors are warmly invited to submit significantly revised and extended papers, or completely new papers. Note that conference papers must not be resubmitted unchanged as they are already covered by publisher's copyright. The call is open to all authors who have valuable research achievements to share on the topics of the special issue. Submissions are not open to people who did not take part in the conference. All submissions will be anonymously reviewed by at least three expert reviewers, and a selection for publication made on the basis of these reviews.

All submissions will be anonymously reviewed by at least three reviewers. The selection for publication would be made on the basis of these reviews.

Information about the format and style required for AIEDAM papers, as well as about submission, can be found at: https://www.cambridge.org/core/journals/ai-edam/information/instructions-contributors

Note that all queries and information about submissions for special issues should be addressed to the Guest Editors, and not to the Editor in Chief. Please submit your paper through the ScholarOne system online at: http://mc.manuscriptcentral.com/aie You need to create a user account first if you are a new user. During your submission process, pay attention to the following two steps:

  • On Step 1 (Type, title & abstract): Select "Yes" for the "Special Issue" question.
  • On Step 5 (Details & comments): Select "Design Computing and Cognition - Vol.34/2" for "Special Issue Name".
Important dates:
Intend to submit (Title & Abstract):As soon as possible
Submission deadline for full papers:01 February 2019
Reviews due:31 March 2019
Notification & reviews due to authors:10 April 2019
Revisions and Reviews:April-October 2019
Final version due:01 November 2019
Online Publication:Immediately upon acceptance
Issue Appears:April 2020
Guest editors:
Prof. Gaetano CasciniProf. Francesca Montagna
Dept. of Mech. Eng.Dept. of Mgmt. and Prod. Eng.
Pollitecnico di Milano, ItalyPolitecnico di Torino,Italy
Email: < gaetano.cascini@polimi.it >Email:< francesca.montagna@polito.it >